=========================================================================== Advanced engine needed : Boom compatible engine req. (see descrip) Primary purpose : Single play =========================================================================== Title : Bond of hatred Filename : bondhate.wad Date of release : Oct. 31st 2020 Author : Chris Hansen Email Address : chr.nygaard@gmail.com Other Files By Author : Monument Flay The Obscene series High/Low series CH Retro Episode Helpyourselfish In A World Rip it, Tear it, Smash it! Shoot! Meek Bloody Realms of Hell C'mon bro, I got tigerblood! Rising Blood Frontier Settlements: Distress The Wailing Horde Gamma Labs Gore The Mean Green ... and more Maps for: Hellcore Mayhem 2048 Mayhem 2015 2002 A Doom Odyssey Bella II 100 Lines Doom 2 Unleashed DWANGO: 21st Anniversary THT: Threnody TNT: Revilution Dark Scythe 128KB challenge =========================================================================== Misc. Author Info : http://www.windward.dk/TDR =========================================================================== Story : The demons have trapped you and plan on tormenting your very being in the bowls of their lair. Escape and make it to their leader. Let them see that your will can't be tamed as you are linked in an everlasting bond of hatred! Getting rid of you won't be as easy as they thought! ========================================================================== Description : A very typical level from me. Twists and turns and keeps the action going from start to finish! The size is medium to large and the difficulty isn't too bad. A challenge awaits on UV, but nothing the average player can't manage. The design is your typical episode 4 affair with lots of gstone, sp_rock, marble and a lovely orange sky. The palette - which I absolutely adore - makes the level slightly darker, so watch your corners. It does add a ton of atmosphere though. The reason this is a Boom map is because there are a lot of effects going on outside the playable area like voodoo dolls on conveyor belts and because I used 271 sky transfer action, which is a MBF feature. It is not a full fledged MBF map! There are also other subtle uses of Boom effects inside the map. Because of the voodoo doll stuff you will break the map if you start to noclip through it! I have tested the map using -cl 9 and it works fine. You might experience problems if you're using an older Boom port in DOS box. It is untested. ========================================================================== Testers : Kakhome1, GarrettChan ========================================================================== Additional Credits to : Sky by Mechadon Olroda for the palette (jovian palette) Music "Prowler" by James "Jimmy" Paddock wrkq and Silverminer for editing advice =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None =========================================================================== * Play Information * Game : Doom Map # : E4M1 Single Player : Designed for Cooperative 2-4 Player : Player starts only Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Yes =========================================================================== * Construction * Base : New from scratch Build Time : 6 months on and off Editor(s) used : Ultimate Doom Builder, Slade 3, zokumbsp, wadcheck, paint.net, Bitmap Font Writer, WadSpy, WADPTR Known Bugs : none to my knowledge May Not Run With : Vanilla sourceports Tested With : Eternity 4.01, GZdoom 4.2.4, PrBoom+ 2.5.1.7 =========================================================================== * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. =========================================================================== * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Web sites: doomworld.com windward.dk/TDR