Date of release: July 1998 – Vanilla/no port req.
The Blessed Hex is only my 2nd level ever. And it shows. There are many oddities and things I wouldn’t do today – or any other level designer for that matter. But there are still a couple of nice looking setpieces that shows just how interested and invested I was in level designing even this early on.
If you can live with the many misaligned textures and a gameplay that more often than not gets you confused I think you’ll eventually start to appreciate the effort – especially given the fact that I barely knew the basics of level designing at this stage.