================================================================ Title : Flay the Obscene - The Third Filename : flayobs3.wad Author : Christian N. Hansen aka Dykanden Email Address : C.N.H.DK@mail.tele.dk Misc. Author Info : Doom mega fanatic Danish redneck (yep, I still is)!? DOOM2 level designer for almost three years Hard Core Sci-Fi enthusiast (Nothing new, though) I hate Trey on MTV Europe Hard Core coffee drunkard Sandra Bullock is more beautiful than ever Doom[] is the 3D king! ================================================================ Description/story : One level -sequel for my "Flay the Obscene" and "Flay the Obscene -Part Two". You can actually load the prequels too and play them as a whole since they all use different map numbers. Continue in this cold and hostile world in your mission to hold back the invasion of the aliens. Singlehanded you must fight your way through this brick and rock style world. How hard can it be?? However you were told that these aliens showed no sign of intelligence and UAC headquarters believed that it was an easy job for you to hold back these "neanderthal beings". Your first mission proved that! They believed that they had no techological knowledge. However now you start to suspect that they may have some technological know-how afterall. Small tech devices are now appearing in this alien world and things seem less random and messy. Are you getting closer to a truth well hidden by the UAC? Or are you simply starting to get paranoia? After the last mission you now know that they can fight back if they want to! You move on convinced that there's a port/gate further ahead that might bring you home, or.... The rising amount of fellow marines and soldiers fallen dead are troubling your mind. Was there other earlier missions before yours? You feel left behind as there's no way of contacting your superiors. Alone and bloodstained, you decide to finally seek some answers; alone or not, you won't ever be any monster's bloody trophy hanging lifeless on a wall for all to see! I think this level is a great mix between the pre- vious two! It start out looking a lot like Flay2 but change into looking more like Flay1. This means that if you play the three in a row you'll have the feeling of progressing through this world watching as the scene changes a little bit but never moving away from the theme of the series. ================================================================ Play notes: My 19th wad. Made for Doom2/sourceport Hills are not just scenery; learning to climb them is nessecary for the player to reach new areas. They look good and have a purpose. The level was not designed for the use of jumping, so please refrain from doing so. It will be considered as cheating by any legal authority in this world! **PLAY WITH SOURCEPORT TO REMOVE VPO'S** **TESTED WITH ZDOOM AND LEGACY: NO PROBLEMS** ================================================================ Other wads by author: 0.Fat Mushkins Lavapit (Modified level 01 of DOOM2) (lavapit.wad) 1.The Revenge of Avind (avind.wad) 2.The Blessed Hex (blessed.wad) 3.The Unknown Chasm (chasm.wad) 4.Quail (quail.wad) 5.Star Trek: Voyager "A time to face your fears" (voyager.wad) 6.The Aqueous Rise and Fall (Final Doom: Plutonia) (aqueous.wad) 7.UAC Nukage Processing Area (Final Doom: Plutonia) (waste1.wad) 8.Star Trek: Voyager "Antithesis" (Final Doom: TNT) (voyage1.wad) 9.Fait Accompli (Final Doom: Plutonia) (gothic.wad) 10. That Urban sence... (urban.wad) 11. The Unaided Eye (Final: TNT) (unaided.wad) 12. Flay the Obscene (flayobsc.wad) 13. Flay the Obscene - part two (flayobs2.wad) 14. Paranoia (for "DooM Millennium") (paranoi2.wad) 15. Hell Unleashed (for "2001 -a doom oddessey") (hell_unl.wad) 16. Station Beta (for "2001 -a doom oddessey") (statbeta.wad) 17. Odious Grounds (for "2001 -a doom oddyssey") (obground.wad) 18. Obituary Written (for "2001 -a doom oddyssey") (obitwrit.wad) 19. Flay The Obscene - The Third (flayobs3.wad) If nothing else is written, then the levels are made for Doom 2, however these Doom 2 levels are also playable with both halfs of Final Doom. However, NOT vice versa! ================================================================ Where to get this wad : At http://home13.inet.tele.dk/CNH ....THE DOOMER'S RECESS... ================================================================ Date of release : Feb 2001 ================================================================ Additional Credits to : Those weird brains at ID for Doom and its many successors. Matt Tagliaferri for a userfriendly yet strange level editor. Makers of BSP, RMB and Cleanwad! ================================================================ * Play Information * Level # : MAP15 (no secret exit) with Sourceport! Single Player : Yes Cooperative 2-4 Player : Yes Deathmatch 2-4 Player : No Difficulty Settings : Yep New Sounds : No New Graphics : Sky from org. Doom New Music : No Demos Replaced : None. ================================================================ * Construction * Base : New level from scratch Tools(s) used : DoomCAD 6.1 by Matt Taggliaferri RMB by Jens Hykkelbjerg BSP nodebuilder Cleanwad by Serge Smirnov Build Time : Approx. 2 months ================================================================ * Known Bugs * Vpo's if you don't use a sourceport like zDooM ================================================================ * Copyright / Permissions * This wad is the property of Starfreezer Inc. and you are prohibited from doing anything with it without their express permission. Ok, you can play it, but thats it!...Just kidding! Distribute it around the globe as long as you put this txt file along with it without modifications. And that apply to ALL of my wads/levels! Distribute them like madmen! ================================================================